NO WORSE KANGAROO

You need to run, or rather, jump a certain distance, holding a tennis ball or a matchbox between your knees. If the ball or box falls to the ground, the runner picks it up, knees it again and continues running. The one with the best time wins.

TRAVEL

Several intersecting, intertwining "paths" are drawn with colored chalk on the asphalt different color. Players, having chosen their "path", try to reach the end of the path as quickly as possible. Whoever reaches the target first is the winner.

BABA YAGA

Relay game. A simple bucket is used as a mortar, a mop is used as a broom. The participant stands with one foot in the bucket, the other remains on the ground. With one hand he holds a bucket by the handle, and in the other hand he holds a mop. In this position, it is necessary to go the whole distance and pass the mortar and broom to the next one.

GOLDEN KEY

The participants of the game will have to portray the scammers from the Golden Key fairy tale. Two couples are called. One in each pair is the fox Alice, the other is the cat Basilio. The one who is the Fox - bends one leg at the knee and, holding it with his hand, together with the Cat, who is blindfolded, embracing, overcome a given distance. A pair of "hobbled" first receives a "golden key" - a prize.

WE ARE ALL FRIENDLY GUYS

The participants of the game are invited to jump with a rolling pin as long as possible, breaking into pairs, triples, fours of players.

MOON BALL

A wonderful game for one team that develops coordination, quick reaction and sociability.
Use a well-inflated beach ball to play. The task of the team is to keep the ball in the air as long as possible (of course, hitting it), not to let it fall to the ground. The team that keeps the ball in the air the longest wins.

CHASE

The game is played by two teams. By lot, one is built in a line behind the start line, and the second - a few meters behind. At a distance of 20 m behind the start line, a second line is drawn, on which flags are set at intervals of 1.5-2 m. A small ball is placed 2 meters from each flag. At the signal of the leader, the players of both teams run forward. The players of the first team go around the flags and rush to the finish line, the players of the second team, bypassing the flags, grab the balls lying behind them and try to hit the fleeing ones with them. For each hit they get a point. After that, the teams switch roles.

LEAPFROG

Two teams compete in running with jumps over a partner standing with their heads tilted forward and hands on their hips. The numbers at the back start. As soon as the back in the column jumped over the last one, he runs forward and also jumps, etc. The distance is arbitrary.

TUNNEL

The players are divided into two teams and line up in columns of two, holding hands, one column parallel to the other. At the signal of the leader, the children standing last in the columns run forward under the raised hands of the players and stand in front of their column, raising their hands up. The latter is a signal for those who are behind, and they do the same as the previous pair. The team whose players finish the run first wins.

HARES AND WALRUS

Two teams are located on the front lines of the court facing each other. Players squat and grab their ankles with their hands. On a signal, everyone simultaneously begins to move forward, one team towards the other, like hares jumping out of a squat. Hands should not be torn off from the ankles. Back, the players move in the prone position, moving their hands (like flippers). The team captain, when the last player has crossed the court line, loudly announces: "Everyone is home!" The winner is the team, all the players of which reached the finish line faster.

"FROM Bump to Bump".

The players are divided into several teams and lined up in columns one at a time near the starting line. In front of each column from the start to the finish line (10-15m), 10-12 circles (bumps) with a diameter of 25-30 cm are drawn. At the command of the leader, the players, standing first, start jumping from bump to bump, and having reached the finish line, they come back running. The first person to come running and his team gets a point. The game is played several times, and in conclusion, it is calculated who personally scored more points and which team was the first in terms of the number of wins.

TO YOUR FLAG

Target: development of honesty, attention, how to remember the color of your subject.
Divide the children into teams. Give each team an object of a different color. On a signal, everyone dances to the music. The music ends - everyone stops and closes their eyes. The captains approach the teacher, and he whispers how to get up. The music turns on, everyone opens their eyes and looks for the captain with an object of their color. Options: if the captain lifts the object up with one hand, then the team lines up in a column, if to the side - in a line, if both hands are up - in a circle.

Bump Run

At a distance of 1 m from each other, circles are drawn in a straight line to the finish line. Jumping from circle to circle, participants reach the end line and return back along the shortest path. Running up to the team members, they touch the next player with their hand and stand at the end of the column. The team that finishes the relay first wins.

DON'T TRIP (with hoops)

There is a hoop on the start line in front of each team. On a signal, all participants stand in a hoop, and having raised it to the height of the belt, in this position they run (or go) to the flag (10-15 m), go around it and come back.
The first team to return to the starting line wins, keeping the position of the hoop at waist height.

CARRYING A LOAD ON THE HEAD

At the start line, the captain puts a bag of sand on his head. Moving at a fast pace, he must cross the finish line without touching the bag, remove the bag from his head and run to the team. Touching the next player with his hand, he passes the baton, and he goes to the end of the column.

WHO QUICKLY

In front of each team, 2 hoops are placed 3 m apart. At the signal of the leader, the captains run to the first hoop, take it with their hands, thread it over their heads and leave it in place. They do the same with the second hoop. Then they run back. Touching the hand of the next player, they pass the baton, and they themselves go to the end of the column.
The victory is awarded to the team that completes the task faster and without errors.

PLANTING VEGETABLES

The player in front, that is, the captain, is holding a bag of 6 potatoes and onions. On the finish line, 12 circles are drawn for each team. At the signal of the facilitator, the team captains run to the circles and "plant" potatoes and onions, one vegetable in each circle. Then the first participants return to their teams and pass the bags to the next players. The players, taking the bags, run to collect potatoes and onions, etc.
Rules: Players do not leave the starting line without a bag. If the vegetables have fallen, they should be picked up and only after that you can run.

BALLOON RUNNING

Team captains receive a tablespoon. An inflated ball is placed on the spoon. Participants must carry the balls to the wall and return back. Arriving at the start, they pass the baton to the next player.
If the ball fell from the spoon, it must be picked up and the baton continued. You can not hold the ball with your hand. For this, penalty points are awarded.

tightrope walker

Each relay participant must follow the line drawn on the floor. You can't step on the floor with it. For balance, you can use your hands. The first player passing the stage passes the baton to the next player.

BAG RUNNING (one by one)

The first team members put bags on their feet and run 3 - 5 m. Having reached the chair, they remove the bag, put it on the chair and return to their teams. Running up to the next players, they touch them with their hands and they run to the chair, put on bags and return in it ... The relay continues until the last player finishes the competition.

HIT THE GOAL

Each team member throws the ball into the basketball basket from a distance of 3 m. For each hit, 1 point is awarded. This competition is won by the team that gets large quantity points.

STAY WITH BALL

Three participants from each team are tied to right leg inflatable ball. They must hold out with the balloon and try to pop the balloon of their opponent. The team whose player is left with the ball on his leg wins.

GAME WITH APPLE

Each member of one team is given one apple by the host. Participants put them under the chin. Members of the other team are given the task of biting off the opponent's apple. The players of the first team try to keep their apple.

RELAY "Pass the stick"

The first participant takes the baton from the leader and runs with it to the wall. Returning back, he passes it to the second player.

RELAY "SINGLE-LEG RACE"

Jump on one leg to the wall and run back.

ROPE WITH ROPE ROPE

Jump rope to the wall and run back.

BALL RELAY

1 OPTION. Bring the ball to the wall, overcoming obstacles from the racks.

OPTION 2.

With the ball - Bring the ball to the wall and try to throw it into the basket. Whoever hits, he brings his team an extra point.

RELAY: WITH A TENNIS BALL.

There is a tennis ball on the spoon. It must be carried to the wall and returned back.

RELAY: WITH HOOP

1 OPTION. The first player rolls the hoop in front of him to the wall. Back - running. The hoop does not touch the floor. Pass the hoop to the next player.

OPTION 2. The first player climbs into the hoop and runs to the opposite wall and back. Then he grabs the second player with a hoop and they run together to the wall and return back for the third player, etc.

RELAY "KANGAROO"

Relay participants put the ball between their legs and jump with it to the wall. Run back and pass the ball to the next player.

In the summer, more often than usual, we arrange family trips to nature. To avoid boredom, childish disobedience and irritation of adults, you need to prepare for a picnic in advance.

However, delicious food cooked in nature is not all that children need. After a hearty lunch, the little ones need active games. To help you, we have prepared 10 outdoor play ideas for kids.

1. Forest house

Invite the little "Robinsons" to build a real forest hut. First, adults, of course, will need to participate in the construction and create a holding structure. And after you are convinced of its stability, the children will be able to collect branches on their own, line the bottom of the hut with them and bring comfort there. Just imagine how much joy games in such a house will cause!

Alternatively, for such games, you can use a children's folding tent. There is a door in it, a mosquito net too, all that remains is to improve their forest dwelling ... Invite the children to bring various gifts of nature to the tent and make “repairs” there.

2. Toy tableware

Young children love to repeat everything after adults. Therefore, take toy dishes from home, and kids 2-5 years old, watching your cooking, will be happy to do the same.

Using children's dishes and natural materials, you can set a simply chic table. Tell the little "owners" and "hostesses" about this, and they will be happy to prepare dinner for their favorite toys from flowers, grass, leaves, cones, sand and water. And if they decide to treat you, then do not forget to praise the culinary masterpiece!

3. Ball games

If there is a spacious clearing near you without stumps and potholes, then many ball games can be organized on it. For example:

  • Football
  • Volleyball
  • All kinds of relay races (for example, who will throw the ball farthest)
  • The game of "knock-out"
  • Ball games with Velcro round rackets
  • Games with noodles (they can be used as a target for a ball, roll a ball under them, hit balloons, etc.)

For such outdoor games, large and small balls, as well as balloons, are useful.

4. Badminton

Another outdoor game loved by many is badminton. You can stretch the net between the trees and play by all the rules, or you can simplify your task and just throw the shuttlecock to each other with a racket. The goal is to keep it from falling to the ground for as long as possible. In case of failure, the loser passes the racket to the next player.

By the way, it is advisable for parents to join the children: during the game, you can not only warm up after a feast, but also lose extra pounds.

5. Frisbee

The essence of the game with a flying disc is as follows: you need to throw a plate in such a way that it does not touch the ground. Play this active game can be done in different ways, as a team or in pairs, standing opposite each other. One player deftly throws the disc to another, and he catches it. Or you can hone your Frisbee throwing skills on your own.

6. Little builder's kit

If you are going to relax near a pond, then take a set with shovels, a rake, a bucket and a watering can. All this is useful for small builders to create sand castles, roads, tunnels and even entire towns on the banks of a lake or river.

And you can also teach kids to make little “secrets”. To do this, you need to dig a hole and place various treasures there - beautiful pebbles, beads, flowers, wrappers from sweets. And then cover it all with glass and bury it so that there is a viewing window through which you can admire this good. For greater safety, glass can be replaced with a fragment of a plastic bottle.

7. Land art

There are so many things in nature that can be useful for creating different paintings, sculptures and compositions! So why don't you and your children do land art on vacation?

For your works of art, use flowers, cones, colorful leaves, branches, needles, seeds, pebbles, etc. Such creations are short-lived, but they perfectly develop the imagination, teach to fantasize and notice something unusual in every little thing. This will be a great outdoor activity!

8. Theatrical production

This funny team game will not leave anyone indifferent! Divide into two teams, and let each team think for themselves a scene from their favorite fairy tale or cartoon.

Then, one by one, try to portray the plot using facial expressions and gestures. And the opposing team must guess as quickly as possible what was guessed. Winners receive a prize or make a wish.

9. Broken phone

Probably everyone remembers and loves this fun children's game. The more participants, the more fun the process. Such a game perfectly develops memory, attention and children's speech.

So, all players line up, the first one thinks of a word and very quickly whispers into the ear of the second player. And he passes the word to the third in the form in which he heard. Usually, when it comes to the last player, the result is not at all the word that was originally intended, but some kind of abracadabra! If the word came without changes, then try to complicate the task and transmit the whole phrase “by phone”.

10. Music

The presence of music in nature guarantees good mood all honest company. You can arrange an incendiary disco or collective singing along with your favorite performer.

But the children will be especially delighted with the sound of their favorite children's songs. Therefore, record a CD with children's compositions and don't forget to film forest dances!

And in nature, you can make photo reports, fish, observe forest dwellers, conduct experiments ... but you never know! The main thing is that the rest is fun, useful and active, then both children and adults will remember it for a long time!

At the very beginning of the picnic, the host offers those present from natural materials, which they can find in the forest and in the clearing, create some kind of hero. And closer to the end of the event, a competition is held for the best craft, which is determined by the applause of those present.

mad doctor

You need a big field to play. One doctor went crazy and started chasing his patients. If he touches the player by the leg, he must jump on one, if he touches the arm, it is forbidden to raise it. Normal doctors can cure the sick, for this they must run to the patient and hurt him. At the same time, it is important not to fall into the clutches of the enraged.

Hen Ryaba

All participants sit in a semicircle, so that the grandfather-leader turns his back to them. The contestants have a tennis ball - this is a testicle, which all participants - “hens” pass to each other while the music is playing. As soon as the music has stopped, all the hens fall on the grass, including the one with the “testicle”. Grandfather turns around and tries to guess which of the "hens" has a testicle. Guessed - then the hen turns into a grandfather, and not guessed - the game just continues.

Robinson Crusoe

Participants are divided into pairs and each pair turns into Robinson Crusoe, who must build their own hut (wigwam, whatever, to escape the wind and rain). The guys are given about 10-15 minutes, after which, according to the results of voting (applause), the best building is determined. And the built huts will later become an excellent playground for children, or the same company will stay overnight in them, if the picnic suddenly drags on.

kisses

This competition is held if a heterosexual company went to nature. The host goes around all those present and assigns a letter to the men, and a number to the women. Now a veil is spread on the grass, a psychic sits there in the lotus position and begins to decide destinies. HE calls out a combination of a letter and a number, for example J9. The girl, who is assigned 9, runs to the screamer and kisses him on the cheek. But the young man, who is assigned the letter J, must react even faster and intercept the girl even before the kiss. If he succeeded, then he kisses the lady himself and a "couple" is formed. If he did not have time, then now the latecomer will have to drive.

gold fish

This competition is ideal for relaxing near the pond. Participants are given a fishing rod, whoever can catch a fish first gets a prize. If the rest takes place far from the reservoir, then you can use it as a fish plastic bottles suspended from a tree at a certain height. Pairs take part in fishing. One participant climbs onto the second and, on the “start” command, everyone runs to the tree with the “fish”. Whoever gets to our artificial “pond” faster and catches a fish first wins.

Stone, stick and feather

The game takes place in 2 stages. First stage: find 3 items (stone, stick and feather) faster than others. The second stage: the “launch” of objects - whoever throws the stone the farthest, throws the stick and launches the pen. The fastest, most dexterous and accurate - a prize.

Kick it all out

You will need to keep track of time for each participant, so you need to prepare a timer on your phone. For each participant, in turn, hang a bottle of water on a rope on a tree branch. The participant is blindfolded, twisted around and handed a thick stick. On the “start” command, the participant begins to beat the bottle so that water pours out from there. The fight with the bottle continues until there is no water left in it. The participant who spends the least time on this task will win and receive a prize.

fox hunters

Teams of 3 people are formed, 2 of which are hunters, and the third is a fox. In the hands of the hunters - a lasso, one for two. This is an ordinary scarf 5 m long, from which a loop is made, its ends are in the hands of hunters. So, at the signal of the leader, the hunt begins. The foxes must slip through the lasso, and the hunters must tighten the noose around the fox's waist, or at least on the leg. You can run all over the clearing, and yet the crowd and the heap are few provided.

Summer Games

Summer is usually the time of the year when kids spend the most time outside playing with their friends.

Ball games in nature with children

"Ball and snake" This game is for the little ones. It gives the skill of pushing, improves coordination of movements and helps to develop attention. Children must be placed on the grass in pairs opposite each other. The distance between the guys should be about one meter. Children roll the ball to each other in turn with a snake. Complicated option: we ask the children to change position, first they rolled the ball, sitting on the priest, then, squatting, then standing on their feet.

"Bouncing Ball" This game teaches children to catch the ball even if it has changed direction. You need to find a more or less even wall, put the child about 2-3 meters from this wall and tell him to throw the ball so that the ball hits the wall and bounces back. The child must catch the bouncing ball. The game can be complicated: you can say that the child catches the ball that bounced off the floor / ground / asphalt, or that the child does not catch the ball, but jumps over it.

"Bouncer" This is an active team game for children in nature. Two players stand on the edges of the playground, the rest of the children are in the center of the playground. The task of the guys in the center of the site is to dodge the ball, which is thrown by two players standing on the edges of the site. Whoever gets hit by the ball is out. Whoever dodges the ball the longest wins.

Mobile entertaining games for children in nature

"Catchers"- one of the most famous children's games. Catching up is a game that is suitable for hiking, for a picnic, and for playing in the forest in nature for cheerful company children. One leads, the rest run away. The one whom the leader touches becomes water himself.

"Classics" Classics are drawn with colored crayons on the asphalt - cells with numbers from 0 to 10 inclusive. The child puts a pebble on the number zero, jumps on one foot into this square and tries to move the pebble to the next number, according to the rules of counting. Moreover, this must be done in such a way that neither the foot nor the pebble hit the line of the drawn classics. The winner is the child who accurately jumps all 10 classes.

Games-competitions and children's games in nature for a fun company of children

"Bunny" Children stand in a row on the drawn line, each child must make three jumps. The one who jumps the farthest in these three jumps wins.

"Heron - swallow" The leader is selected. He comes up with tasks, and the guys must complete these tasks. For example, one of the tasks may be to stand on one leg as long as possible in the pose of a swallow, or to depict a heron.

Spring - autumn games

Slush, cold wind and drizzle are not very conducive to walks in the fresh air. Despite this, children need to walk in any weather. So even mud and light rain should not scare you. Here are some games that you can play with your kids.

"Birds in Nests" On the pavement or on the ground you need to draw circles. It's like a nest. There should be one less such nest-circles than playing children. The host says: “All the birds are in the nests,” and the children should each stand in their own circle. When the leader says: “The birds are flying free!”, the children run out of the circles, run, play. But as soon as the leader says again: “Birds in the nests!” Everyone should return to their circle. The leader also occupies one of the circles. The child left without a circle becomes the leader.

"Ships" Often a father, having gone for a walk with a child, has absolutely no idea what to do with a child and what to play. The game "Ships" is the simplest and at the same time very interesting game for both a child and an adult. You can make a paper boat using origami. And you can take any sliver or just a match, find a stream and launch improvised boats.

"Private Tree" On the street, in the forest, on a hike - anywhere you can always talk with your child about the need to love and protect the world around us. Any child will gladly agree to help plant, for example, a tree or shrub. And then he will visit his tree or bush, watch how the plant grows and tell his friends with pleasure that this is his personal tree.

Winter Games for children and parents

You can come up with many different interesting games for absolutely any time of the year, but, perhaps, winter, despite the snow and cold, offers just an incredible amount of all kinds of entertainment.

"Building a Castle" All boys and girls dream of building their own castle. Show them how it can be made from snow. For example, you can dig a snowy passage in a snowdrift!

"I know - I don't know" Even in winter, you can always take a ball outside with you and play the “I know - I don’t know” game. Of course, first you need to tell the child that there are wintering birds that stay here for the winter, and there are migratory birds - these are those that fly to warmer climes and return in the spring. And then, according to the principle of the game “Edible - inedible”, you ask the child a question - a wintering or migratory bird, and throw the ball, catches - a wintering bird, beat off - migratory.

As you can see, outdoor games with children are always interesting, informative and exciting not only for the children themselves, but also for adults. Play with your kids! After all, the most important thing is that you are together.

Camping games for schoolchildren

Kostyrina Galina Vladimirovna, teacher of additional education, MBOU Center children's creativity p. Karagaylinskiy.
Purpose: This development can be useful for educators preschool institutions and teachers of additional education, parents.
Summer is the time for outdoor activities, country walks, hiking, picnics. Walking in the fresh air is very useful, especially for a growing child's body. The more time a child spends outdoors, the better, especially if children regularly travel with their family or team to nature.
Often, adults do not know what to do with children during outdoor recreation, so when going for a picnic, you should think in advance what to do with the kids. I offer you several options for fun and active outdoor games in nature for children. Let them run, make noise and have fun!

Target: To organize the comprehensive social, communicative and physical development of the child; development of ingenuity, perception and understanding of the natural world through the game.
Tasks:
To expand the ideas and knowledge of children about nature.
The ability to behave correctly in communication with nature.
Develop emotional sphere children through artistic and sound perception of nature.
Improve skills of orientation in space.
"Whose jump is next?"
The competition is held between teams (from 2 or more people).
Task: the first member of the team jumps in length from a place from the intended line, the next player becomes his footsteps and jumps further, etc. The team with the longer collective jump wins.


"Who is faster?"
Children are divided into two teams (from 2 or more people). For each team, a distinctive sign is selected. (Ribbons of different colors, candy wrappers, bottle caps, etc.)
Along the entire route, identification marks of each team are mixed up (on trees, bushes, on stones, etc.)
Task: come to the designated place as quickly as possible, collecting your decals to the finish line. The team that collects the most signs and comes first to the finish line wins.
"Most observant"
An adult hides an object (a flag, a baseball cap, a bag of chips, etc.) in a forest in a limited, well-visible area. Names one or two signs indicating its location (forked birch, stump, etc.)
Task: find the hidden object according to the given signs.
The one who first found the item is awarded the title of "Best Pathfinder".


"Running"
The cardinal directions are determined by the compass and are indicated along the edges of the clearing with bright objects (cap scarf, ball, T-shirt, etc.)
Task: children gather in the center of the clearing and at the signal "East", "South", etc. the players must reach the marked place as quickly as possible. The player who makes a mistake is out of the game.
The game continues until the two fastest and most attentive remain.
"Don't turn"
Children are divided into two teams (from 2 or more people). Each team is given two code words denoting “going right” - blue, “going wrong” - red. Teams are placed on opposite edges of the clearing.
Assignment: each participant in turn, blindfolded, goes to the side of the enemy. The team directs him with code words.
The team that gets to the place faster and accurately wins.
"Pathfinders"
Two players are removed under the supervision of an adult, deep into the forest, leaving behind them small objects agreed in advance (cubes, corks, cones, ribbons, etc.), with the help of adults they disguise themselves there.
Task: the children left in the clearing need to find the hidden comrades.
"Find and remember"
On a route 200 meters long, 7-9 subject pictures are located at the same distance (a book, a ball, animals, plants, etc.)
Task: the participants of the game start one at a time with an interval of 3 minutes.
The winner is the one who overcomes the track in the shortest period of time and names all the objects shown in the pictures.
I wish you a pleasant and fun time!